26 lines
4.5 KiB
Markdown
26 lines
4.5 KiB
Markdown
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%title 2011-09-09 15:37:42
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%date New Job, New Site
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:blog:fossil:diary:
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I feel like I've been neglecting this blog and my site as a whole, but it's been for legitimate reasons.
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After running through a few rather interesting interviews (one of which involved rewriting the Java collections API from scratch, one involved a shortest path graph traversal with some added edge-weights), I wound up with a new job the Monday after finals week at bConnected Software in Louisville, CO, where I've been working for the past four months or so. Â I've had an absolute blast so far, doing a ton of Grails UI development, and I've learned a lot about user interface and experience design. Â The company deals mostly with health insurance, which is proving to be a nicely complicated problem to solve, and I've gotten in at the right time, what with all the legislation surrounding the topic. Â There has been quite the focus on Health Care Exchanges here, and we've been really working on defining the process of those in terms of both backend and UI/UX.
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There have been a few little problems with the job so far. Â The biggest by far is the commute - the drive averages about fifty minutes each way and is costing quite a bit, what with gas and tolls. Â Since I was not a very smart kid over the last six or seven years, I've got quite a bit of credit card debt to pay down, so I wind up with relatively little money left after paying for the commute and paying down the card's balance. Â Other than that, corporate life is taking some getting used to: seventy hour weeks and business rules especially.
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In other news, I did another experiment with rapid prototyping in Django and came up with <a href="http://characters.openfurry.org/">http://characters.openfurry.org/</a> which is a good deal more complicated than my <a title="Badger!" href="http://badgerific.com" target="_blank">last experiment</a> which proved to be pretty fun.  I wrote it after watching several furry artists deal with different ways of accepting information from commissioners regarding what they want drawn.  The result is a site which lets you manage a hierarchy of information about characters, from the characters themselves, to different morphs (basically a combination of species and gender), to potentially several descriptions of those morphs.  The site will also let you attach characters to different locations - places on the 'net such as MUCKs and chat clients - and attach images to just about anything.  As an afterthought, I added a means for activity to be logged so that you could see what the owner has done recently with their characters/morphs/descriptions.
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I had originally intended to use this site as a playground for <a href="http://angularjs.org" target="_blank">Angular</a>, a nifty new Javascript library that I'm quite taken with. Â I ran into some snags, however, and did not get that implemented in my allotted time span, so it will have to wait, perhaps until this weekend. Â In the mean time, I've been slowly poking through <a href="http://mbostock.github.com/d3/" target="_blank">d3</a>, the successor to Protovis, in order to provide some visualizations for the site, using this as a learning experience. Â It's proven tougher than I had thought, but definitely a lot more flexible because of it. Â Another new thing I've been playing with is the <a href="http://goldengridsystem.com/" target="_blank">Golden Grid System</a>Â in order to lay the page out in a flexible manner without having to think about it too much. Â Once I get some time, I'd like to get the Angular interface running, and maybe also play around with <a href="http://twitter.github.com/bootstrap/" target="_blank">Twitter's Bootstrap</a>Â to make this a much prettier site than it is currently; though I'm partial to minimalist designs, as it stands now, I know a lot of people like flashier sites.
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Finally, here are some thoughts from a commuter's perspective:
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<ul>
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<li>No one who drives a Saturn is happy to be on the road.</li>
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<li>Most people who drive Priuses and work trucks are pretty predictable drivers - I like that.</li>
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<li>Most people who drive Mazda 3s and 6s, Infinities, and Audis are pretty unpredictable - I don't like that.</li>
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<li>"Arrest-me red" is a real color.</li>
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<li>Pickup drivers are usually somewhere on a scale from angry to smug SOBs; usually, the older, beat up pickups are smug SOBs and the brand new, super clean, very large pickups are angry SOBs. Â This is not necessarily the rule, though.</li>
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<li>Audiobooks are awesome. Â News radio is depressing.</li>
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</ul>
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