update from sparkleup

This commit is contained in:
Madison Scott-Clary 2022-12-25 15:30:10 -08:00
parent 36bb65caee
commit 3b76d7a05e
1 changed files with 29 additions and 0 deletions

View File

@ -236,6 +236,35 @@ While the other stats are set at the beginning of the game and don't change, *Le
### Battle royale with politics.
* PVP or PVAI in a combat focused setting
* Fairly lethal, but it's revealed to be a game of sorts: as soon as you're "out", you wind up in a war room of sorts, doing some political maneuvering
* Sending resources to other players
* convincing players to act in a certain way
* working with NPCs
* Someone 'wins', whether it's one player or the team of players vs the AI
Questions for the MC:
* First decide if it's PVP or PVAI - the AI doesn't need to be complicated, just enough for some simple combat. Just ensure that the PCs can be taken out
* Do the players go into this knowing that it's a two layer structure?
* How do alliances form between players? With the leverage stat, how does that play out between characters?
* Can players form alliances with NPCs?
* What are the win conditions? What is the motivation for the players?
### Finding a lost self
* Work for a sort of PI agency
* Hired by a root instance to find a lost up-tree instance
* Last they heard, they'd headed off to go walking sims, but then just disappeared, not responding to messages, appear to be bouncing
* Generally a fan of letting up-tree instances do their own thing, but the lack of contact has them more curious than anything
* Head out talking to various friends to find various clues
* Find the missing instance and get to make some decisions about how to interact, what they want to do, etc.
Questions for the MC:
* Does the up-tree instance wish to be found?
* How does the root instance feel about this
* Did they leave amicably? If not, do they forgive the root instance?
* Was this maybe just a setup by an old clade to make life interesting?
* Do the PCs pick up any NPCs along the way? Does the root instance come with?