From 40fa138985879ecb003bef2a434933f4dd55c85f Mon Sep 17 00:00:00 2001 From: Madison Scott-Clary Date: Sun, 25 Dec 2022 15:45:08 -0800 Subject: [PATCH] update from sparkleup --- writing/post-self/pbta.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/writing/post-self/pbta.md b/writing/post-self/pbta.md index 12c99c85..02ac91db 100644 --- a/writing/post-self/pbta.md +++ b/writing/post-self/pbta.md @@ -188,6 +188,8 @@ Avery While the other stats are set at the beginning of the game and don't change, *Leverage* changes as your relationships with other characters change. Every time a player has their character interact with yours and do something that strongly aligns with their virtue, they may increase their *Leverage* for that character by 1 (max of +3). If that character does something in an interaction that really doesn't jive with a virtue, they may decrease their *Leverage* for that character by 1 (max of -3). +*Leverage* determines how characters can help or hinder others, whether the others are player characters or NPCs. For those other characters that one has a positive relationship with, helping or hindering them will be much more likely to be successful than not + ### Character sheets ## Preparing to play