update from sparkleup
This commit is contained in:
parent
f30937858b
commit
b6645ddb87
|
@ -188,7 +188,7 @@ Avery
|
|||
|
||||
While the other stats are set at the beginning of the game and don't change, *Leverage* changes as your relationships with other characters change. Every time a player has their character interact with yours and do something that strongly aligns with their virtue, they may increase their *Leverage* for that character by 1 (max of +3). If that character does something in an interaction that really doesn't jive with a virtue, they may decrease their *Leverage* for that character by 1 (max of -3).
|
||||
|
||||
### Character sheets)
|
||||
### Character sheets
|
||||
|
||||
## Preparing to play
|
||||
|
||||
|
|
Loading…
Reference in New Issue