update from sparkleup
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@ -90,7 +90,7 @@
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<hr />
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</article>
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<footer>
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<p>Page generated on 2023-01-23</p>
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<p>Page generated on 2023-02-18</p>
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</footer>
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</main>
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<script type="text/javascript">
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@ -20,7 +20,7 @@
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<li>Tule (he/him) —</li>
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</ul>
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</li>
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<li>Rush (they/them) —</li>
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<li>Rush (ve/ver) —</li>
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</ul>
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</li>
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<li>Lily (she/her) —</li>
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@ -41,6 +41,7 @@
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<li class="done0"> <a href="003.html">003</a> — Dealing with fallout of Marsh being gone</li>
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<li class="done0"> <a href="004.html">004</a> — Exploring other clades throughout Lagrange, walking sims and seeing how others are reacting</li>
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<li class="done0"> <a href="005.html">005</a> — The perisystem feeds, tallying up the missing, building up percentage of lost personalities</li>
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<li class="done0"> <a href="006.html">006</a> — Working with Dry Grass on trying to figure out sys-side, she hints that phys-side is being slow/difficult</li>
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</ul>
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</li>
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<li class="done0"> Part 2 — Phys-side is being a little sketchy about what happened, turns out there was a reset and a lot of work behind the scenes after a coordinated attack between phys- and sys-side, taking the form of a generalized weapon that wiped out most of the System. Large chunks of it were restored after a lot of work and help from the Artemisians, but not total success — virus loophole was fixed (incl. singular attacks), but no guarantee there won’t be another work-around, plans to split the System into smaller pieces, move some of them to Earth/Sun Lagrange points</li>
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