update from sparkleup
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<li><a href="#about-post-self">About Post-Self</a></li>
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<li><a href="#about-post-self">About Post-Self</a></li>
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<li><a href="#about-the-ttrpg">About the TTRPG</a></li>
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<li><a href="#about-the-ttrpg">About the TTRPG</a></li>
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<li><a href="#about-the-post-self-universe">About the Post-Self universe</a><ul>
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<li><a href="#about-the-post-self-universe">About the Post-Self universe</a><ul>
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<li><a href="#the-shared-dream">The shared dream</a></li>
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<li><a href="#sensoria">Sensoria</a></li>
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<li><a href="#sims">Sims</a></li>
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<li><a href="#forking-and-merging-individuation-and-clades">Forking and merging, individuation, and clades</a></li>
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<li><a href="#eternal-memory">Eternal memory</a></li>
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<li><a href="#the-perisystem-architecture">The perisystem architecture</a></li>
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<li><a href="#timeline">Timeline</a></li>
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<li><a href="#timeline">Timeline</a></li>
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</ul>
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</ul>
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</li>
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</li>
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@ -24,11 +30,11 @@
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<li><a href="#mc-and-players">MC and players</a></li>
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<li><a href="#mc-and-players">MC and players</a></li>
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<li><a href="#agendas-and-principles">Agendas and principles</a></li>
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<li><a href="#agendas-and-principles">Agendas and principles</a></li>
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<li><a href="#virtues">Virtues</a></li>
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<li><a href="#virtues">Virtues</a></li>
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<li><a href="#dissolution-strategies">Dissolution strategies</a></li>
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<li><a href="#stats">Stats</a><ul>
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<li><a href="#stats">Stats</a><ul>
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<li><a href="#the-leverage-stat">The Leverage stat</a></li>
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<li><a href="#the-leverage-stat">The Leverage stat</a></li>
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</ul>
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</ul>
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</li>
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</li>
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<li><a href="#dissolution-strategies">Dissolution strategies</a></li>
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<li><a href="#character-sheets">Character sheets</a></li>
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<li><a href="#character-sheets">Character sheets</a></li>
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</ul>
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</ul>
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</li>
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</li>
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<li><a href="#players">Players</a><ul>
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<li><a href="#players">Players</a><ul>
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<li><a href="#player-moves">Player moves</a><ul>
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<li><a href="#player-moves">Player moves</a><ul>
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<li><a href="#forking-and-quitting">Forking and quitting</a></li>
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<li><a href="#forking-and-quitting">Forking and quitting</a></li>
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<li><a href="#the-perisystem-architecture">The Perisystem Architecture</a></li>
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<li><a href="#the-perisystem-architecture_1">The Perisystem Architecture</a></li>
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<li><a href="#overflowing-with-memory">Overflowing with memory</a></li>
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<li><a href="#overflowing-with-memory">Overflowing with memory</a></li>
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<li><a href="#the-shared-dream">The shared dream</a></li>
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<li><a href="#the-shared-dream_1">The shared dream</a></li>
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<li><a href="#sensorium-messages">Sensorium messages</a></li>
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<li><a href="#sensorium-messages">Sensorium messages</a></li>
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</ul>
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</ul>
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</li>
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</li>
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<p>A perfect combination.</p>
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<p>A perfect combination.</p>
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<h2 id="about-the-post-self-universe">About the Post-Self universe</h2>
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<h2 id="about-the-post-self-universe">About the Post-Self universe</h2>
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<p>In this setting, your story takes place more than a hundred years in the future in a time where humanity has figured out how to upload consciousnesses to a digital world called at first simply the System (a holdover from its early days of secrecy, so vague a name as to keep discussions hard to trace) and later, after a launch of two smaller copies out of the Solar system, Lagrange, Castor, and Pollux.</p>
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<p>In this setting, your story takes place more than a hundred years in the future in a time where humanity has figured out how to upload consciousnesses to a digital world called at first simply the System (a holdover from its early days of secrecy, so vague a name as to keep discussions hard to trace) and later, after a launch of two smaller copies out of the Solar system, Lagrange, Castor, and Pollux.</p>
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<h3 id="the-shared-dream">The shared dream</h3>
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<h3 id="sensoria">Sensoria</h3>
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<h3 id="sims">Sims</h3>
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<h3 id="forking-and-merging-individuation-and-clades">Forking and merging, individuation, and clades</h3>
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<h3 id="eternal-memory">Eternal memory</h3>
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<h3 id="the-perisystem-architecture">The perisystem architecture</h3>
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<h3 id="timeline">Timeline</h3>
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<h3 id="timeline">Timeline</h3>
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<dl>
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<dl>
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<dt>2115 — February ??</dt>
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<dt>2115 — February ??</dt>
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<dd>A series of events leads to an interruption in the functioning of Lagrange lasting thirteen months and ten days. Nearly 1% of instances within the System are irretrievably lost.</dd>
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<dd>A series of events leads to an interruption in the functioning of Lagrange lasting thirteen months and ten days. Nearly 1% of instances within the System are irretrievably lost.</dd>
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</dl>
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</dl>
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<h2 id="the-basics">The basics</h2>
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<h2 id="the-basics">The basics</h2>
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<p><em>Post-Self</em> is a tabletop role playing game powered by The Apocalypse, a lightweight framework for RPGs.</p>
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<h3 id="mc-and-players">MC and players</h3>
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<h3 id="mc-and-players">MC and players</h3>
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<p>When playing, players are led along by a master of ceremonies, or MC, on an adventure. As they move through the story, they form relationships with one another and NPCs around them, specialize in skills related to the System, and work to accomplish their goals using the tools built into the world that they inhabit.</p>
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<h3 id="agendas-and-principles">Agendas and principles</h3>
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<h3 id="agendas-and-principles">Agendas and principles</h3>
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<p><em>Agendas</em> are the three reasons you play the game. The first two are filled in for you, but the MC should fill in the third for themselves:</p>
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<p><em>Agendas</em> are the three reasons you play the game. The first two are filled in for you, but the MC should fill in the third for themselves:</p>
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<ol>
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<ol>
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</ul>
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</ul>
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</dd>
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</dd>
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</dl>
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</dl>
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<h3 id="dissolution-strategies">Dissolution strategies</h3>
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<dl>
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<dt>Tasker</dt>
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<dd>blah</dd>
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<dt>Tracker</dt>
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<dd>blah</dd>
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<dt>Dispersionista</dt>
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<dd>blah</dd>
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</dl>
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<h3 id="stats">Stats</h3>
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<h3 id="stats">Stats</h3>
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<p>There are six stats associated with characters describing how they move through the world</p>
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<p>There are six stats associated with characters describing how they move through the world</p>
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<dl>
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<dl>
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<dt>Avery</dt>
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<dt>Avery</dt>
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<dd>TODO</dd>
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<dd>TODO</dd>
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</dl>
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</dl>
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<h3 id="dissolution-strategies">Dissolution strategies</h3>
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<dl>
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<dt>Tasker</dt>
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<dd>((-1 to savvy when forking))</dd>
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<dt>Tracker</dt>
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<dd>((0 to savvy when forking))</dd>
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<dt>Dispersionista</dt>
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<dd>((+2 to savvy when forking))</dd>
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</dl>
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<h3 id="character-sheets">Character sheets</h3>
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<h3 id="character-sheets">Character sheets</h3>
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<h2 id="preparing-to-play">Preparing to play</h2>
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<h2 id="preparing-to-play">Preparing to play</h2>
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<h3 id="your-story">Your story</h3>
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<h3 id="your-story">Your story</h3>
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@ -426,9 +440,9 @@ as a basic move using [stat].</li>
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<p>((Sanity cost))</p>
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<p>((Sanity cost))</p>
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<p>((Other players’ influence, helping with sanity, reacting to forking and merging, etc))</p>
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<p>((Other players’ influence, helping with sanity, reacting to forking and merging, etc))</p>
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<p>((MC moves, high sanity = positive modifier, low sanity = negative modifier))</p>
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<p>((MC moves, high sanity = positive modifier, low sanity = negative modifier))</p>
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<h5 id="the-perisystem-architecture">The Perisystem Architecture</h5>
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<h5 id="the-perisystem-architecture_1">The Perisystem Architecture</h5>
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<h5 id="overflowing-with-memory">Overflowing with memory</h5>
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<h5 id="overflowing-with-memory">Overflowing with memory</h5>
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<h5 id="the-shared-dream">The shared dream</h5>
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<h5 id="the-shared-dream_1">The shared dream</h5>
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<h5 id="sensorium-messages">Sensorium messages</h5>
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<h5 id="sensorium-messages">Sensorium messages</h5>
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<h4 id="tracking-resources">Tracking resources</h4>
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<h4 id="tracking-resources">Tracking resources</h4>
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<ul>
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<ul>
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