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<p>It raised a question that dogged me for a few minutes, cropping up now and again as I got in touch with more of our friends. What happened to objects and sims owned by individuals who had disappeared? If what Serene had said about her up-tree instance, the sim that she’d been working on remained. “When an instance quits, all of their items disappear,” she explained. “But should an instance crash, that is not considered quitting. They remain in a core dump somewhere. That the sim remains indicates that she did not quit, but the ownership record is now invalid. I will need to file to have it revert to me.”</p>
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<p>It was sheer luck, then, that Marsh had shared ownership privileges with their partner.</p>
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<p>This new study was expanded to include a few more desks and tables. Hanne and I worked at a table, for instance, compiling a list of friends, both mutual and individual. We rolled down over the list friend by friend, getting in touch with them and having small conversations where we were able, trusting in the cone of silence to keep from disturbing others.</p>
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<p>For each person we managed to contact, we asked them a set of questions that Sedge and Dry Grass had come up with. Finding out how many of their cocladists had gone missing, as well as any friends or loved ones that were now unreachable. We collected some of that information for ourselves, building a better picture of how our friends group had been impacted, but all were directed to the official survey that had been set up by the Odists.</p>
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<p>Truly official, as well. They had pulled some strings to leave it pinned to the top of several of the largest central feeds. Responses were already pouring in as more and more people woke to the realization that millions were missing. While Dry Grass assured us that such had been done in the past, none of us had ever seen such a thing before.</p>
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<p>“It is a part of the long peace that your lives have been so boring,” she had said with a sigh. “Or was, at least were.”</p>
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<p>Page generated on 2023-10-05</p>
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