From 95ac58bd8f3108c160901df86d37db89b6778612 Mon Sep 17 00:00:00 2001 From: Madison Scott-Clary Date: Mon, 6 Feb 2023 15:05:00 -0800 Subject: [PATCH] update from sparkleup --- writing/post-self/pbta.html | 8 +++++++- writing/workshop-packet/essay.html | 2 +- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/writing/post-self/pbta.html b/writing/post-self/pbta.html index 3226cdd1b..bb1e0d094 100644 --- a/writing/post-self/pbta.html +++ b/writing/post-self/pbta.html @@ -238,7 +238,13 @@

Player moves

Forking and quitting

An integral part of life on the System is forking, where individuals may create a copy of themselves, whether for a task or to live out on their own. Optionally, that fork may quit and merge back down, wherein the initial individual (known as the downtree instance) receives all of their memories.

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Given the importance of being able to fork, this can play a large role in gameplay, and some players, depending on their dissolution strategy, may fork quite often. There are three dissolution strategies

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Given the importance of being able to fork, this can play a large role in gameplay, and some players, depending on their dissolution strategy, may fork quite often. This will be governed by the dissolution strategy specified in the character’s agendas and principles.

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After the early 2200s, forking on the System is essentially free, incurring only a small reputation cost. However, the dissolution strategy plays a role in one’s ability to fork and merge.

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The Perisystem Architecture
Overflowing with memory
The shared dream
diff --git a/writing/workshop-packet/essay.html b/writing/workshop-packet/essay.html index 87d896cfc..f27072ef3 100644 --- a/writing/workshop-packet/essay.html +++ b/writing/workshop-packet/essay.html @@ -61,7 +61,7 @@

The two sessions of the workshop were focused on critical reading and critiquing writing. The video provided in lieu of a first session involved the critiquing of a piece published by an author not in attendance to offer an example of the process of critiquing and workshopping. The Saturday session involved workshopping the pieces used for applying using the standard format of a silent author for the first few minutes, followed by a discussion where they were included.

The Sunday session involved critiquing a piece of homework. On the first day, authors were given a bit more than a day and a half to write approximately 1,000 words of fiction. On the evening of the second day, these assignments were emailed to each of the authors so that the third day could workshop those pieces, keeping in mind the lessons that they had learned so far. This also provided an opportunity to write a piece with the fact that it would be critiqued in mind.

The workshop was highly successful, both from my point of view as the facilitator and the point of view of the attendees. Despite some confusions on communication early on — we had originally planned on three sessions before schedule conflicts got in the way, and initial communications regarding the structure of critique were unclear — the attendees left the workshop feeling like they had a clear idea of the feedback they received and what directions they could take their submitted works. I left the workshop with a greater understanding of facilitation and how to guide timed discussions.

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The second workshop took place in-person at Further Confusion, a mid-sized convention (for furry, at approximately 4,500 attendees).

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The second workshop took place in-person at Further Confusion, a mid-sized convention (for furry, at approximately 4,500 attendees).

((About FC)) ((Structure of the workshop)) ((Outcome))