diff --git a/writing/post-self/marsh/004.html b/writing/post-self/marsh/004.html index 6bf72154f..80aa3c5f6 100644 --- a/writing/post-self/marsh/004.html +++ b/writing/post-self/marsh/004.html @@ -156,6 +156,7 @@ Something about the ephemerality of the sand and the permanence of the tile spea

Finally, Dry Grass led us down an alleyway, dim and cool, and gestured to a wall. The scene was of two figures sitting at a bar. Given the scale, it was impossible to make out any detail on the figures, though they seemed to be furries of some sort — one tan and one black and white. Each had a drink, and before them, a wall of bottle stood, still in the process of being built. Dry Grass stood up on her tiptoes and touched her tile to the edge of a bottle, adding a bright glow to a fledgling bottle of whiskey.

“Here,” she said, gesturing us to grab a crate that had been stacked nearby. “All of these are just props to help people reach higher. You can probably add your blues to the edge of the lamp. They are not quite the right color for green lamps, but I do not care.”

One by one, we took our turns standing on that box and setting our tiles into place. I reached up as high as I could to flesh out the glowing rim of the green glass-shaded lamp. As soon as my tile touched the edge of the tile Tule had placed, it snapped into place with a satisfying click. It was completely immobile after that. No amount of nudging could get it to slide more perfectly into alignment.

+

As she helped Tule up

(tile sim - talking about current status of the numbers)

(Serene’s swamp - talking about the current response out in the world)

(dandelion field - talking about the Odists, one loss, End Of Endings, though still checking on those who have left the clade, of which there are now a few, no word on E.W.)