update from sparkleup

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Madison Scott-Clary 2023-09-08 09:40:12 -07:00
parent 2625237fa5
commit ff7578b0f4
1 changed files with 6 additions and 3 deletions

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@ -117,7 +117,7 @@
<p>&ldquo;It is, is it not?&rdquo;</p>
<p>&ldquo;Is she talking your ear off, Reed?&rdquo; came a familiar voice from behind us.</p>
<p>&ldquo;Oh, absolutely,&rdquo; Dry Grass replied, turning and leaning up to give Cress a kiss on its cheek. &ldquo;How are you feeling, loves?&rdquo;</p>
<p>&ldquo;Terrible,&rdquo; Tule said cheerfully. &ldquo;All my emotions are wrong. I&rsquo;m jittery and tired and I want to get another few hours of sleep but feel guilty every time I lay down.&rdquo;</p>
<p>&ldquo;Terrible,&rdquo; Tule said cheerfully. They had apparently collected Rush and Sedge before arriving, as all four of stood in almost identical postures, each holding their coffees in their right hand &mdash; just, I realized, as I was doing. &ldquo;All my emotions are wrong. I&rsquo;m jittery and tired and I want to get another few hours of sleep but feel guilty every time I lay down.&rdquo;</p>
<p>I laughed. &ldquo;Yeah, that sounds about right. I keep feeling like I&rsquo;m having the wrong sort of reaction to all of this.&rdquo;</p>
<p>&ldquo;When was the last true trauma that befell the Marshans?&rdquo; Dry Grass asked, smiling gently. &ldquo;I imagine it was before you uploaded, yes?&rdquo;</p>
<p>A moment of silence followed.</p>
@ -137,11 +137,14 @@ Meanwhile, on the walls and roads and roofs and floors of the village, a mosaic
Something about the ephemerality of the sand and the permanence of the tile speaks to me, and both the food and company are a delight. I have been dipping in and out for about 70 years now, and it is always a pleasure to see old faces, and new ones come to draw in the sand, or maybe place their first tile, or simply looking for a place to relax and sip some wine. I cannot recommend it enough!
-->
<p>While I mulled over her focus on comfort and memory, we linked up hands, Tule and Cress with their partner, and me with Cress.</p>
<p>While I mulled over her focus on comfort and memory, we linked up hands, Tule and Cress with their partner, and me with Cress, Rush, and Sedge.</p>
<p>We stepped from the quaint small town sim and directly into warmth and sunlight, into the salt-tang of sea air and the low rush of waves against a beach. We stood atop a stone walkway of sorts, which seemed to run along the edge of a town. On further inspection, it appeared to be a retaining wall of a sort, holding up the town that meandered up a hill to keep it from sliding inexorably down into a bay. </p>
<p>Between the wall and the water was a sandy beach, partially obscured by intricate and crazed markings in the sand. It took some time of peering at them for me to make out just what they were: it seemed as though, throughout the tail end of New Year&rsquo;s, dozens or hundreds of people had been drawing in the sand using, I assumed, the sticks that were leaned against the wall.</p>
<p>All of the designs seemed to feature the New Year, now that I was able to pick them apart. Visions of fireworks, scratched over mentions of the year, scrawled names of, I guessed, couples who had met up on the beach.</p>
<p>I turned away with a hollow feeling in my chest, wondering just how many of those couples were still couples.</p>
<p>The town, while no less visually chaotic than the beach, was at least more heartening to look at. Everything &mdash; <em>everything</em>; the walls of buildings, the roofs, doors and window shutters, even the roads &mdash; was covered with a blindingly colorful mosaic of tiles.</p>
<p>&ldquo;It is nearly two centuries old,&rdquo; Dry Grass explained as we started trudging up one of those streets. When you enter, you are given a single tile &mdash; if you check your pockets, it should be in there.&rdquo;</p>
<p>Sure enough, when I dug my hand into my pocket, I found a cerulean tile, a little square of porcelain about three centimeters on a side. Both Tule and </p>
<p>(tile sim - talking about current status of the numbers)</p>
<p>(Serene&rsquo;s swamp - talking about the current response out in the world)</p>
<p>(dandelion field - talking about the Odists, one loss, End Of Endings, though still checking on those who have left the clade, of which there are now a few, no word on E.W.)</p>
@ -149,7 +152,7 @@ Something about the ephemerality of the sand and the permanence of the tile spea
<p>((After Dry Grass leaves, Reed goes to talk with Lily))</p>
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