Basic structure
For historical reasons, the System Consortium remains loosely organized as a corporation with a president and board, though the actual ties to the way a corporation works soon devolved into it being essentially a group of per-federation organizations (e.g: the WF System Organization, The S-R Bloc System Organization, etc). Legacy terms were kept for bureaucracy reasons, then almost as a joke.
- President — The public face of the consortium, shakes babies and kisses hands, takes UN leadership out for dinner
- The Board:
- CEO — Manages board meetings, the person the other CxOs interact with and trust to do the hard work of organization
- CFO — Manages resource allocation within the System Consortium, working with UN-RAC
- CTO — Manages the technical side of the venture; by far one of the biggest departments
- COO — Manages the internal operations of the Consortium
- CCO — Manages the intra- and extra-Consortium communications, including the nitties-gritty with the UN.
CEO
Essentially CentComm. Manages the highest level of organization within the consortium. For gameplay, this means they manage gameplay events and large-scale stuff. There are no relevant jobs
CFO
Manages finances post-scarcity resource allocation, working with the UN Resource Allocation Committee. Relevant jobs:
- Head of Personnel
- Cargo
CTO
The meat and potatoes, they manage the technical aspects of Lagrange Station, Lagrange System, the Ansible network, and the DSN. Relevant jobs:
- Engineer
- Atmos
COO
Services ahoy! But also many of the things that help the station run efficiently. Relevant jobs:
- Janitor
- Botany
- Medical
- Kitchen
- Station life:
- Bar
- Music
- Librarian
- Psychologist
- STC
- Not-Security (“conflict resolution”?)