update from sparkleup
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<h2 id="the-basics">The basics</h2>
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<h3 id="mc-and-players">MC and players</h3>
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<h3 id="agendas-and-principles">Agendas and principles</h3>
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<h4 id="dissolution-strategies">Dissolution strategies</h4>
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<dl>
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<dt>Tasker</dt>
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<dd>blah</dd>
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<dt>Tracker</dt>
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<dd>blah</dd>
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<dt>Dispersionista</dt>
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<dd>blah</dd>
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</dl>
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<h3 id="virtues">Virtues</h3>
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<p>Each player chooses three <em>Virtues</em> for their character. They pick two that the other characters know but one that they keep secret.</p>
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<blockquote>
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<h3 id="players">Players</h3>
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<h4 id="player-moves">Player moves</h4>
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<h5 id="forking-and-quitting">Forking and quitting</h5>
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<p>An integral part of life on the System is forking, where individuals may create a copy of themselves, whether for a task or to live out on their own. Optionally, that fork may <em>quit</em> and <em>merge</em> back down, wherein the initial individual (known as the <em>downtree instance</em>) receives all of their memories.</p>
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<p>Given the importance of being able to fork, this can play a large role in gameplay, and some players, depending on their <em>dissolution strategy,</em> may fork quite often. There are three dissolution strategies</p>
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<h5 id="the-perisystem-architecture">The Perisystem Architecture</h5>
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<h5 id="overflowing-with-memory">Overflowing with memory</h5>
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<h5 id="the-shared-dream">The shared dream</h5>
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</ul>
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</article>
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<footer>
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<p>Page generated on 2022-12-25</p>
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<p>Page generated on 2023-02-06</p>
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</footer>
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</main>
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<script type="text/javascript">
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