update from sparkleup

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Madison Scott-Clary 2022-12-25 15:30:17 -08:00
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<h3 id="tracking-experience-and-relationship-stats">Tracking experience and relationship stats</h3>
<h2 id="story-ideas">Story ideas</h2>
<h3 id="battle-royale-with-politics">Battle royale with politics.</h3>
<ul>
<li>PVP or PVAI in a combat focused setting</li>
<li>Fairly lethal, but it&rsquo;s revealed to be a game of sorts: as soon as you&rsquo;re &ldquo;out&rdquo;, you wind up in a war room of sorts, doing some political maneuvering<ul>
<li>Sending resources to other players</li>
<li>convincing players to act in a certain way</li>
<li>working with NPCs</li>
</ul>
</li>
<li>Someone &lsquo;wins&rsquo;, whether it&rsquo;s one player or the team of players vs the AI</li>
</ul>
<p>Questions for the MC:</p>
<ul>
<li>First decide if it&rsquo;s PVP or PVAI - the AI doesn&rsquo;t need to be complicated, just enough for some simple combat. Just ensure that the PCs can be taken out</li>
<li>Do the players go into this knowing that it&rsquo;s a two layer structure?</li>
<li>How do alliances form between players? With the leverage stat, how does that play out between characters?</li>
<li>Can players form alliances with NPCs?</li>
<li>What are the win conditions? What is the motivation for the players?</li>
</ul>
<h3 id="finding-a-lost-self">Finding a lost self</h3>
<ul>
<li>Work for a sort of PI agency</li>
<li>Hired by a root instance to find a lost up-tree instance<ul>
<li>Last they heard, they&rsquo;d headed off to go walking sims, but then just disappeared, not responding to messages, appear to be bouncing</li>
<li>Generally a fan of letting up-tree instances do their own thing, but the lack of contact has them more curious than anything</li>
</ul>
</li>
<li>Head out talking to various friends to find various clues</li>
<li>Find the missing instance and get to make some decisions about how to interact, what they want to do, etc.</li>
</ul>
<p>Questions for the MC:</p>
<ul>
<li>Does the up-tree instance wish to be found?</li>
<li>How does the root instance feel about this</li>
<li>Did they leave amicably? If not, do they forgive the root instance?</li>
<li>Was this maybe just a setup by an old clade to make life interesting?</li>
<li>Do the PCs pick up any NPCs along the way? Does the root instance come with?</li>
</ul>
</article>
<footer>
<p>Page generated on 2022-08-17</p>
<p>Page generated on 2022-12-25</p>
</footer>
</main>
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